Anim Studio Track3D WebGL Graphics & Shader Engineering
Master 3D web rendering, GLSL custom shaders, particle systems, and interactive canvas physics using Three.js.
DIFFICULTY Intermediate+
DURATION 8 Weeks
PRACTICAL BUILDS 4 Micro + 2 Mini + 1 Capstone
CREDENTIAL Proficiency Certificate
Core Technologies & Stack
Three.jsWebGLGLSLReact Three FiberBlender Pipeline
4 Module Micro-Projects
01
Micro 1: 3D Mesh & Orbit Controls
Set up lighting, textures, and interactive orbit controls in Three.js.
02
Micro 2: Custom GLSL Wave Shader
Write fragment and vertex shaders for ocean wave visual displacement.
03
Micro 3: Particle System Collision
Simulate 5,000 interactive particles responding to cursor movement.
04
Micro 4: 60fps WebGL Render Loop
Optimize draw calls, geometry instancing, and memory cleanup.
2 Full Integration Mini-Projects
M1
Mini Project 1: 3D Interactive Model Viewer
Build a GLTF/GLB 3D asset loader with material customization controls.
M2
Mini Project 2: Canvas Animation Toolbar
Build a keyframe animation controller for interactive 3D web presentations.
Production Capstone Product
Anim Studio WebGL 3D Configurator
Interactive 3D web studio canvas allowing users to customize, illuminate, and animate 3D objects in browser.
Stack: Three.js, React Three Fiber, GLSL, Vite, Vercel