Anim Studio Track

3D WebGL Graphics & Shader Engineering

Master 3D web rendering, GLSL custom shaders, particle systems, and interactive canvas physics using Three.js.

DIFFICULTY Intermediate+
DURATION 8 Weeks
PRACTICAL BUILDS 4 Micro + 2 Mini + 1 Capstone
CREDENTIAL Proficiency Certificate

Core Technologies & Stack

Three.jsWebGLGLSLReact Three FiberBlender Pipeline

4 Module Micro-Projects

01

Micro 1: 3D Mesh & Orbit Controls

Set up lighting, textures, and interactive orbit controls in Three.js.

02

Micro 2: Custom GLSL Wave Shader

Write fragment and vertex shaders for ocean wave visual displacement.

03

Micro 3: Particle System Collision

Simulate 5,000 interactive particles responding to cursor movement.

04

Micro 4: 60fps WebGL Render Loop

Optimize draw calls, geometry instancing, and memory cleanup.

2 Full Integration Mini-Projects

M1

Mini Project 1: 3D Interactive Model Viewer

Build a GLTF/GLB 3D asset loader with material customization controls.

M2

Mini Project 2: Canvas Animation Toolbar

Build a keyframe animation controller for interactive 3D web presentations.

Production Capstone Product

Anim Studio WebGL 3D Configurator

Interactive 3D web studio canvas allowing users to customize, illuminate, and animate 3D objects in browser.

Stack: Three.js, React Three Fiber, GLSL, Vite, Vercel
Launch Interactive Blueprint & Onboarding Browse All 12 Engineering Tracks